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Themes & Activities
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CounterPlay ’16 is exploring “play when it’s difficult” in order to better understand and overcome the numerous challenges that risk making all of us less playful. Under this headline, we are developing a number of themes, which you can read more about here. These themes revolve around four central questions:
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- What is play?
- Why is play important?
- When is play difficult?
- How do you intend to create opportunities to play?
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Be aware that the call for proposals is still open, a lot of content is being added, and we may revise and add themes in the coming weeks.
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- Dangerous & Chaotic Play
- Designing the Playful Library
- Developing a Language of Play
- Making Education Playful
- Playful Art & Culture
- Playful Leadership
- Playspace & Playful Events
- Reconfiguring the Playful Maker
- Transforming Smart & Playful Cities
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