CounterPlay ’17 – Timetable

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This is the most current edition of the timetable for CounterPlay ’17. It should work just fine on all devices, but you will (surprise!) see more on a bigger screen, so make sure to (also) take a look when you’re on a tablet or computer.

Wednesday, March 29th

The day before the festival really begins, we’ll be hosting an informal arrival lounge at DOKK1 for those of you who get here early. In the evening, we’ll go have an informal dinner together as well.

Thursday, March 30th

On Thursday, March 30th, and Friday, March 31th, the programme is packed with community sessions, keynotes/talks, debates, workshops and play sessions. Everything in the “closed sessions” is taking place in closed rooms, and those are reserved for registrered participants, while the “Play Space Events” is in the open spaces and open for anybody interested.

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DAY 1 - Closed Sessions

Theme
Showing All
Playful Cities
Playful Learning
Playful Working
Playful Living
09:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
18:00
18:30
Main Stage
When we are all together, we will assemble by the main stage at DOKK1
Main Stage
Welcome!
09:30 - 09:45
Opening Speech
Welcome!

Anthea Moys: The Portrait Exchange
09:45 - 10:15
Anthea Moys: The Portrait Exchange
09:45 - 10:15

“I shut my eyes in order to see” – Paul Gauguin

The Portrait Exchange is a perfomative game in blind portrait making en masse! No previous drawing experience necessary. Just a sense of adventure and curiosity.

The performance is a wonderful interactive experience that invites people to take a risk, draw, laugh and play. And be part of a growing collection!

www.antheamoys.com

Gwen Gordon: Well Played - The Origins and Future of Playfulness
10:15 - 10:45
Gwen Gordon: Well Played - The Origins and Future of Playfulness
10:15 - 10:45
Playful Living

Playful people have all the luck! According to the research, they’re better partners, smarter students, more successful business people, healthier, happier, and more creative overall. Playfulness is our birthright, yet some of us are clearly more playful than others. That goes for societies too! What is playfulness, exactly? Where did it come from? What makes it possible? What blocks it? And how can we unblock it – not just in ourselves but in our world?

In this interactive presentation we’ll look through the long lens of Attachment Theory and explore the roots of playfulness in the first year of life. We’ll discover how our Playgrounds became Proving Grounds, and Battlefields and what it takes to restore the playground again. Because the shortest distance between your most shut down, fearful self and your playful true nature may be no distance at all.

By Gwen Gordon

Sylvan Steenhuis: Playful Revolution Performance Lecture
11:15 - 12:45
Sylvan Steenhuis: Playful Revolution Performance Lecture
11:15 - 12:45

The Playful Revolution is a movement that strives to re-introduce playfulness into our day-to-day lives. Founded in 2013 the Revolution has been active doing interventions in public space and hosting Play workshops called Play Out’s.

In this Performance Lecture we will cover some theory on designing for Ludic Interventions, pop-up playful happenings. With these theories in mind we will embark on a quest to find ways to incorporate playfulness in our every-day mundane activities. In what way can we challenge ourselves to play with our surroundings? As an example I have challenged myself to slide down the hand-rail of the office building where my studio is in 101 different ways. And how can we challenge our social structures in a playful way? How can we introduce ourselves to someone new without using any words? Should we challenge the way we sit on chairs?

In a Playful Revolution Play Out we will explore different forms of communal Play. With a range of exercises catered to explore different aspects of play be it social, physical or cognitive. Taking inspiration from the New Games Movement and theatre warm-ups it’s a great session with laughter and expression.

Hosted by Sylvan Steenhuis (NL):

Sylvan Steenhuis is an Amsterdam based designer of physical play. After being exposed to Urban Games, during the Bachelor Interactive Performance Design and Games, he got hooked on public space and physical play. He went on to study these practices in his thesis ‘Evoking Playfulness in Public Space by Ludic Intervention’ at the Master of Arts in Performance Design, Utrecht School of the Arts, Netherlands. Currently he is active hosting physical play sessions and working as a freelance designer.

Playful Revolution

Play Talk w00t 2013

Lunch
12:45 - 13:30
Lunch
12:45 - 13:30

Nicole Sumner: Play Slam: Spoken Word for Empowered Democracy
13:30 - 15:00
Nicole Sumner: Play Slam: Spoken Word for Empowered Democracy
13:30 - 15:00
Playful Living

Half the power of spoken word and the poetry slam is in effective emceeing. MCs are like skilled leaders of social play- they create an exciting place to try something new, make inclusive play offers and entice skeptics - in short, they Move the Crowd (another term for MC). The focus of this workshop is on both the poem and the MC: democratizing the performance space via play and spoken word.
What does your play poem look like, sound like, feel like? In this non-competitive poetry slam we’ll support each other in remembering, co-constructing and performing our play histories/practices. Moving from heart to voice to stage, we’ll play with rhythm, choral echo and MC tools- this is democraplay at any age!

By Nicole Sumner

Coffee Break
15:00 - 15:30
Coffee Break
15:00 - 15:30

Enrique Perez and Klemen Lilija: Breathing Playground
15:30 - 16:00
Enrique Perez and Klemen Lilija: Breathing Playground
15:30 - 16:00
Playful Living

Breathing is the essence of living, a common action to all human beings. We can choose to be aware of it, but we rarely do.
The purpose of this playful activity is to raise awareness about our own breathing and other people’s breathing and use this mechanism as a tool for empathy, to explore our ability to understand and share feelings with people around us.
Participants will be guided with instructions and technical aids through a series of breathing exercises that will reconnect them with themselves and with those around them by exploring several conditions: proximity, social interaction, timing, awareness through a different predominant sense (visual, sound and kinesthetic) and synchronicity with other people’s breathing rhythms. This playful context will serve as a playground for intimate interactions and expanded (self) awareness.

By Enrique Perez and Klemen Lilija.

Portia Tung: Unleash Your Play Brain - Play Your Way Towards a Happier Adulthood
16:00 - 16:30
Portia Tung: Unleash Your Play Brain - Play Your Way Towards a Happier Adulthood
16:00 - 16:30
Playful Living

Have you lost your mojo or got bored with life? Are you stuck in a rut and can’t quite figure out how to get out of it? Does work keep getting in the way of your dreams? Have you reached a crossroads and don’t know which way to go?

If you answered yes to one or more of these questions, it’s time to act swiftly before the zombie virus gnaws away the last bit of your brain and stymies forever your chances of turning your hopes and wishes into reality.

Join Portia Tung, Playmaker 001 and founder of The School of Play, on a whirlwind interactive mini adventure through the science and history of play and how play is essential for adult development and well-being. Play your cards right and you'll leave with plenty of ideas to nurture your inner chimp and make more of your inner human's dreams come true.

About Portia Tung:

Portia is an Executive and Business Agile coach, storyteller and wishmaker. Her pursuit to help people realise more of their potential has led to the pleasant yet all together unexpected discovery that play is essential for the lifelong development of adults and not only children. Portia's research on play has led her to live a more playful life, so much so that she has managed to dream The School of Play.

Twitter: @portiatung

Small Stage
Small Stage
Lynn Roseberry: Learning about Inclusive Leadership through Play
11:15 - 12:45
In this workshop participants will play Mosaic®, a facilitated Serious Game, developed on the basis of the book, Bridging the Gender Gap: 7 Principles for Achieving Gender Balance
Lynn Roseberry: Learning about Inclusive Leadership through Play
11:15 - 12:45
In this workshop participants will play Mosaic®, a facilitated Serious Game, developed on the basis of the book, Bridging the Gender Gap: 7 Principles for Achieving Gender Balance
Playful Working

Businesses have been devoting increasing attention and resources to promoting diversity since the early 2000s, but there has been little progress. Recent research suggests that this is because most diversity programs seek to control managers’ thoughts and actions – primarily through “diversity training”.

Laboratory studies show that this approach activates rather than reduces or eliminates bias against women and minorities because people often rebel against such controls: “Try to coerce me to do X, Y, or Z, and I’ll do the opposite just to prove that I’m my own person.”

Companies get better results when they let go of the control tactics. Well-designed Serious Games, i.e. games that have an educational purpose and are not intended primarily for amusement, can help companies do that. The things that make games “games” – rules of play, chance, narrative – cultivate players’ imaginations, encourage face-to-face dialogue, and welcome emotional engagement. These game elements can be used to engage participants in the process of finding their own solutions to the challenges of inclusive leadership.

In this workshop participants will play Mosaic®, a facilitated Serious Game, developed on the basis of the book, Bridging the Gender Gap: 7 Principles for Achieving Gender Balance (Oxford University Press 2014; 2016), by Dr. Lynn Roseberry and Dr. Johan Roos. Mosaic® uses gender as a starting point to encourage participants to discuss and reflect on common diversity-related dilemmas drawn from the real-life experiences of leaders in all kinds of organizations.

Facilitator: Lynn Roseberry, Ph.D., Executive Director of On the Agenda®, a diversity and inclusion consultancy. Dr. Roseberry has more than 20 years of experience working with gender and diversity issues as a lawyer, scholar and in university management. Her research has focused on legal and political issues relating to discrimination on grounds of gender, ethnicity, and religion.

Amanda Page and Meg Lyons: Creating Transformation through Play
13:30 - 15:00
In this workshop You will discover the magic of possibility when the intention to succeed, progress, and advance is served by a playful approach to coaching.
Amanda Page and Meg Lyons: Creating Transformation through Play
13:30 - 15:00
In this workshop You will discover the magic of possibility when the intention to succeed, progress, and advance is served by a playful approach to coaching.
Playful Working

As a coach, are you looking for simple ways to connect your clients back to their childlike wonder, curiosity, and fun in support of their transformations to being the best versions of themselves?

Are you curious about ways to help your clients tap into their innate creativity and curiosity to reveal important values that will in turn lead them to richer lives?

This experiential workshop, led by coaches trained in the Co-Active coaching methodology, will add to your coaching range by introducing you to: tools and techniques to bring play authentically into your coaching ways to connect you and your clients’ values through the power of play approaches to enable your clients to gain fresh perspectives and break through resistance

You will discover the magic of possibility when the intention to succeed, progress, and advance is served by a playful approach to coaching. You will help your clients unlock their playful spirit as part of their transformation and growth.

Through slides and imagery to stimulate thinking, and an emphasis on practice and exercises to embody and embed playful coaching, you will take away practical tools and approaches you can apply to enhance your and your clients’ coaching experience.

This session is for coaches and anyone interested in exploring how to inject the power of a playful approach in coaching interactions, but everyone is welcome!

By Amanda Page and Meg Lyons

Play Session: Inter-charades- cultural - by Hugh Chapman
17:00 - 18:00
Play Session: Inter-charades- cultural - by Hugh Chapman
17:00 - 18:00
Playful Living

Meeting Room 2
Meeting Room 2
Alex Moseley: Work at Play at Work
11:15 - 12:45
Alex Moseley: Work at Play at Work
11:15 - 12:45
Playful Working

We might be playful individuals, but we work in often distinctly unplayful organisations. To consider this problem, join me for a board meeting. We'll sit around a table. We'll have an agenda. We'll have slides. None of us will have read the papers in advance. There may or may not be coffee. Let's see how far down the agenda we get, before someone says "what if we did it like this..."

By Alex Moseley.

Robbie Foulston: Dissolving the Blocks - Giving ourselves permission to play
13:30 - 15:00
Robbie Foulston: Dissolving the Blocks - Giving ourselves permission to play
13:30 - 15:00
Playful Living

In this practical session, we will uncover some of the common obstacles that get in the way of us playing, and how we might use playfulness itself to fully acknowledge them, lighten up around them, and start to gently dissolve them.

Using games, activities and exercises drawn from theatre, mindfulness and self-development traditions, we will look at both the internal and external blocks that can jolt us out of our play-state, or stop us from getting into a play-state in the first place!

We will get curious about where they come from, before discovering the powerful potential of befriending and playing with these blocks, rather than resisting and ignoring them. Finally, we will discuss and explore some tools that might support us in our playing, in order to help give ourselves and others more permission to play.

About:

Robbie Foulston is a theatre facilitator and explorer of playfulness! He is currently curious about what supports, enables and gives us permission to play, and what the potential power of playfulness is, both individually and in society. He studied Theatre and Performance at the University of Warwick, and has trained in general silliness with Holly Stoppit(clown teacher), John Wright (theatre director), Jonathan Kay (international fool), and Jamie Catto (1 Giant Leap, Faithless).

Twitter: @RobbieFoulston

Play Session: Homo Ludens: a playful life for everyone - by Kit Nørgaard Aabjerg
17:00 - 18:00
Play Session: Homo Ludens: a playful life for everyone - by Kit Nørgaard Aabjerg
17:00 - 18:00
Playful Cities
17:00 - 18:00
Playful Living

Teaching Room
Teaching Room
Helle Skovbjerg: ”Can I join?” Playful inclusion
11:15 - 12:45
Helle Skovbjerg: ”Can I join?” Playful inclusion
11:15 - 12:45
Playful Learning

Based on the early stages of a new research project, Helle will present perspectives on and methods to enable participation in playful activities for all children. You can only become a member of a play community if you have sufficient competences for playing and if you have friends to play with. In order to give all children possibilities for being a part of play communities, we need to create inclusive spaces and paths to participation. This is important, since taking part in play is what builds the capacity to play with mates and become great players.

Luca Morini: Together we Play, Divided we Wall: Playfully Hacking Serious Systems
13:30 - 15:00
Luca Morini: Together we Play, Divided we Wall: Playfully Hacking Serious Systems
13:30 - 15:00
Playful Living

The present workshop will explore play within our urban and institutional contexts as a powerful path to promote Cultural citizenship, Media citizenship and Do-It- Yourself citizenship (as discussed by Miller, 2006, and Hartley, 2013), ways of being and appropriating the contexts we live that resist the fragmentation and commodification of our all-too- serious environments, the walls that we often inadvertently contribute to build and that separate us and reduce us to individuals lost in an increasingly machinised systems

To do this, the workshop will showcase and explore a variety of convivial, community oriented tools, design techniques and insights drawing on a broad set of disciplines and practices, among which Pervasive games, Critical Pedagogy, DIY Media production, Participatory Research, Human Ecology and Psychogeography, to collaboratively compose a hybrid playful urban hacking kit grounded in the Rights of Identity, Media Space, Activism, Attention, Production, Affiliation, Gift, and, most centrally, Play.

The workshop will rely both on my transdisciplinary minded facilitation and on the active participation and the specific competencies of its participants to build, examine, remix and then make publicly available (through a variety of documentation techniques) a playful hacking kit, inclusive of tools of technological, conceptual or aesthetic nature, and ultimately provide both participants and the general publics with the means to develop and adapt their own community based playful interventions in urban and institutional environments, ways of collectively tearing down the walls of seriousness, be them physical and metaphorical.

About:

Luca Morini is a nomadic researcher (currently based in the Disruptive Media Learning Lab of Coventry University), who in his (still early) career traversed the fields of Systems Psychology, Media Education, Critical Pedagogy, Ethnography and Game Studies. In short, he plays a lot, tries to make people play against the system, and writes it down so that it looks like science.

Twitter: @LucaMorini11

Transformation Room
Transformation Room
Making the City Playful - Workshop
11:00 - 13:00
Making the City Playful - Workshop
11:00 - 13:00
Playful Cities

If you live in a city - and you don't just want to accept what's there but want to participate in creating and shaping your city and especially your neighborhood? From creative interventions to urban games and civic participation - you can shape the city you live in.

During this workshop, we develop concepts and prototypes that invite citizens to engage in playful activities, shaping and negotiating the rules of public spaces.

Hosted by Gabi Linde.

Making the City Playful - Workshop
11:00 - 13:00
Making the City Playful - Workshop
11:00 - 13:00
Playful Cities

If you live in a city - and you don't just want to accept what's there but want to participate in creating and shaping your city and especially your neighborhood? From creative interventions to urban games and civic participation - you can shape the city you live in.

During this workshop, we develop concepts and prototypes that invite citizens to engage in playful activities, shaping and negotiating the rules of public spaces.

Hosted by Gabi Linde.

Børns ret til leg: Debatmøde om leg, kreativitet og dannelse til fremtiden (in Danish)
13:30 - 15:00
Børns ret til leg: Debatmøde om leg, kreativitet og dannelse til fremtiden (in Danish)
13:30 - 15:00

Politikere, forskere og praktikere diskuterer børns leg og fremtidens krav til kompetencer

Børn har slet ikke samme frihed til at lege som tidligere generationer, og det er et vigtigt politisk spørgsmål, hvordan vi får mere leg ind i børns liv, for vi ved fra forskningen, at fri leg i barndommen er en forudsætning for at udvikle de kreative og innovative kompetencer, der bliver hårdt brug for i fremtidens samfund.

International Play Association Denmark (IPA), Counterplay, Den Gamle By, og BUPL inviterer til debatmøde den 30. marts kl. 13.30-15 i Dokk1 i Aarhus som et led festivalen ”Counterplay '17”.

Paneldeltagere:

-> Lotte Rod, medlem af Folketinget, de Radikale
-> Lisbeth Lauersen, medlem af Aarhus Byråd, Socialdemokratiet
-> Morten Skrubbeltrang, generalsekretær for FDF i Danmark
-> Claus Jensen, faglig sekretær, BUPL Aarhus
-> Helle Skovbjerg, lektor, Aalborg Universitet
-> Carsten Jessen, emeritus, Aarhus Universitet og International Play Association Danmark

Debatten bliver modereret af Henrik Tarp Vang, UCC og IPA
www.ipa-danmark.dk
This event is in Danish.

Book Reception: "The Power of Play - Voices from the Play Community"
16:30 - 17:00
Book Reception: "The Power of Play - Voices from the Play Community"
16:30 - 17:00

After CounterPlay '16, we started working on a book with members of the play community and now it's ready to present at this year's festival.

Come to learn about the book, meet some of the authors, try a few play challenges, play silly local multiplayer games and experience a playful improv musical performance.

Very Silly Local Multiplayer Games
17:00 - 18:30
Very Silly Local Multiplayer Games
17:00 - 18:30
Playful Living

We reject the idea of online multiplayers. The only sensible way to do social gaming, is being in the same physical space, and share the experience of being competitive and very silly at the same time. We present a collection of multiplayer games who are easy to learn and difficult to master. Like Duck Game, Overcooked, Genital Jousting, Keep Talking and Nobody Explodes, Push Me Pull You and Gang Beasts.

By Jørund Skaug, Lars Gimse, Vibeke Guttormsgaard, Kristine Sevik, The Norwegian Centre for ICT in Education

The Box (Æsken)
The Box (Æsken)
Play, Move and Dance: Discover Your Playfulness Through Your Body.
11:15 - 12:45
In this dynamic workshop you will actively work with your body, exploring your own playfulness through dance and movement.
Play, Move and Dance: Discover Your Playfulness Through Your Body.
11:15 - 12:45
In this dynamic workshop you will actively work with your body, exploring your own playfulness through dance and movement.

In this dynamic workshop you will actively work with your body. You will explore your own playfulness through dance and movement. In the session, you will experience playful and easy-to-do creative assignments to help you instantly feel increased energy, greater ease of movement and more joyfulness & flow in your body. This engaging session allows you to reconnect with your body's wisdom, creativity & aliveness and to connect with others in a playful way.

The workshop offers you the opportunity to discover yourself in a creative way. The workshop is all about fun & movement, not about executing the perfect dance. In this workshop, it’s about your dance! It's about passion, energy, sensation and creative expression. Dive into the experience, meet other people and get to know each other through your own creativity. Play will be the main ingredient. Come and discover your playfulness: move a little, shake a little and laugh a lot.

By Stephan Marchant

Andrea Flueck von Planta, Bertha Camacho, Babette Pfander & Nadia von Holzen​: Playful Leadership Concert
13:30 - 15:00
Andrea Flueck von Planta, Bertha Camacho, Babette Pfander & Nadia von Holzen​: Playful Leadership Concert
13:30 - 15:00
Playful Working

We explore the power of play with focus on leadership, by providing a platform for experiential learning: An "orchestra" of 10-20 people, and one person designated as the conductor of the orchestra. He/she leads the team in the performing an improvised piece of music. There are only very few rules, the main task is to tap into the possibilities of the group. The experience and insights are explored in a subsequent dialogue. With this play, participants get to see important aspects of leadership, such as the fact that the director him/herself does not make the sound, that the beauty of the sound is created by people showing up their potential, that a leader needs a high sensory capacity for his co-workers. The play speaks to all aspects of being human (head, heart, hands), which potentially leads to an internalisation of the experienced learnings.

Facilitators
Nadia von Holzen​ is an independent advisor for knowledge sharing and institutional learning processes. Her business is supporting networked collaboration and peer-to-peer learning. Nadia has a Masters in Pedagogics and degrees in Evaluation and in Development Studies. Nadia is a passionate explorer and learner, and loves connecting people and ideas.

Babette Pfander ​studied anthropology, economics and political science. She spent several years in international cooperation, also working in Africa and Asia. As an independent consultant she is passionate about deep communication, institutional learning and change as well as process facilitation. She is a trained coach for individuals and teams.

Andrea Flueck von Planta​ is an independent mediator & coach, facilitator and trainer. Her professional dedication is in leading creative and interactive processes where mutual and new learning is empowered. Andrea studied Pedagogics and has a Master in Law and in International Development Cooperation.

Bertha Camacho ​is an experienced international development consultant working for Skat Consulting Ltd. Participatory management and organisational learning are two or her main competences. Bertha is passionate about embracing dialogue, learning and co-creation processes in her work. She studied Sociology and Development Studies.

Project Room 1
Project Room 1
Den Gamle By: Revisiting Folk Games
11:15 - 12:45
Den Gamle By: Revisiting Folk Games
11:15 - 12:45

The Old Town Museum has spent years working on historical games. This can been seen through schooling and theme weekends based on how people played games back in the days and how games have evolved for most adults did to those most children did. In 2006, The Old Town Museum collaborated with Gerlev Legepark (Gerlev park), Odense Bys Museum(Odense City Museums), Madkulturen (Food culture), DR, researchers from University of South Denmark and Roskilde University on a project called “Børneliv i 200 år” (Children’s life throughout 200 years).

In the workshop, you can learn more about The Old Town Museum, Børneliv i 200 (Children’s life throughout 200 years), the strategic use of games in communication, and the fundamental principles which The Old Town Museum focuses on communication, education and activities for children. In addition, you can experience a wide variety of historical games, the trends in games and its development through time.

Sarah Huxley: The Toybox Mum’s Collective Story: What next?
13:30 - 15:00
Sarah Huxley: The Toybox Mum’s Collective Story: What next?
13:30 - 15:00
Playful Living

The Toybox Mum’s Collective is a project for young mothers to become inventors: co-designing hybrid toys and reclaiming a valued position in society.

It aims to use human centred design, storytelling, and play therapy to tackle these issues: 1) Young mothers need a platform from which they can challenge stereotypical views of them as a ‘burden on society’, and present themselves, as they truly are: dynamic, powerful and creative. 2) The twentieth century has been a period of labour/ work and the neo-liberal project, which has resulted in a grossly unequal world. In our small way, we believe in the power of play, and a mother’s role to challenge this. 3) Mothers should be the inventors, and not simply passive recipients, or consumers on behalf/ for their children. Toys are imbued with so much meaning – how children are gendered, how they should learn and what they should learn. Mothers have a right to be engaged in the process: shaping social norms, as well as nurturing their own self-belief.

In this session, Sarah will explain how Toybox Mums originated, as well as harvesting your ideas for what next. It will involve swimming in a story, making some noise and playful group work! Sarah will begin by taking you through her journey, then an overview of the inception workshop in Nairobi, and finally getting you to grapple with some of the questions emerging. What should be the trajectory for Toybox Mums? Come and co-create."

About: Sarah is a youth and child rights enthusiast. She is a trained social anthropologist with over 15 years’ experience working in the International Development sector focusing on participatory programs, research and policy. Her work focuses on co-creating the physical and intellectual spaces for young women and men to tackle the social injustices that they and their wider communities face. Follow Sarah on Twitter: @AidHoover]

Project Room 2
Project Room 2
Gavin Wilson: "Cell cinema" and the Art of Playful Filmmaking
13:30 - 15:00
This talk, and the practical workshop that accompanies it, will investigate important aspects of mobile phone filmmaking as an emergent media form, allowing participants to make short films
Gavin Wilson: "Cell cinema" and the Art of Playful Filmmaking
13:30 - 15:00
This talk, and the practical workshop that accompanies it, will investigate important aspects of mobile phone filmmaking as an emergent media form, allowing participants to make short films

Through engaging in play with a mobile phone, we also do something serious.

The mobile phone has evolved to become an apparatus for creative filmmaking, sometimes with serious intent. This talk, and the practical workshop that accompanies it, will investigate important aspects of mobile phone filmmaking as an emergent media form, allowing participants to make short films using the cameras within mobile phones and commonly available apps. Therefore, our aim will be to indulge ourselves in play with serious intentions.

The phone film becomes a gift to be shared between participants, experienced and enjoyed for what it is – the gift of playful intention.”

Study Hall
Study Hall
Playful City Roundtable
13:30 - 15:00
Playful City Roundtable
13:30 - 15:00
Playful Cities

We’re inviting festival participants, local stakeholders and the general public for a roundtable debate about the playful city. We wish to combine the local and the international perspectives, and hopefully spark more discussions and initiatives.

- What does it mean for a city to be playful? - Who benefits from making a city playful? - How do we develop urban spaces in ways that invite citizens to interact playfully with each other and the surroundings?

Hosted by CounterPlay with participation of the Municipality of Aarhus (represented by city architect Stephen D. Willacy).

DAY 1 - Closed Sessions
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Play Space Events - Thursday

09:00
10:00
11:00
12:00
13:00
14:00
15:00
16:00
17:00
18:00
19:00
The Ramp - Step 1
The Ramp - Step 1
The Den
10:00 - 18:00
The Den
10:00 - 18:00

A space to play...with the space itself, with the other participants, with ideas in a physical way.

A space to reflect...on the questions being asked, on the new concepts we're discovering, on our own playful practice.

A space to wonder (and wander!)...to explore possibilities, to build utopias, to envision the potential for play in the world.

The Den is inspired by the research project "The Dark Would" established in May 2014 and is based at the Institute for Advanced Teaching and Learning (IATL) at the University of Warwick.

By Robbie Foulston.

The Den - A Warm Welcome
10:45 - 11:10
The Den - A Warm Welcome

A not-so-formal opening of The Den, offering participants the opportunity to lose themselves in this playful space, to reflect on their own experiences of play and to start playing with some of the ideas & questions that are likely to re-occur during the conference.

The Den will then be open to play in for the duration Counterplay '17

By Robbie Foulston

The Ramp - Step 3
The Ramp - Step 3
Food Maker: Vi leger med mad!
09:30 - 13:30
Kom og leg med mad! Under CounterPlay Festivalen kommer Food Maker og Aarhus Mesterskaberne i Grød forbi Dokk1.
Food Maker: Vi leger med mad!
09:30 - 13:30
Kom og leg med mad! Under CounterPlay Festivalen kommer Food Maker og Aarhus Mesterskaberne i Grød forbi Dokk1.

Under CounterPlay Festivalen kommer Food Maker og Aarhus Mesterskaberne i Grød forbi Dokk1.

16-28 årige får mulighed for at droppe forbi Food Makers cykelkøkken og være kreativ med en grød. Herefter kan man komme forbi cykelkøkkenet og kreere et supplement til sin frokost i en mini-workshop, hvor der leges med maden.

Food Maker er en bevægelse omkring unge og madglæde i Aarhus. En stor andel af unge i alderen 16-28 år giver udtryk for, at de mangler håndelaget til at lave den mad, de har lyst til. Den udfordring vil Food Maker forsøge at imødekomme. Food Maker giver unge evner til at lave den mad, de har lyst til, og på den måde oplever de den frihed, der følger med, når man lærer nye evner.

I fremtiden skal det være ligeså almindeligt at tage en ven i hånden og mødes for at lave mad, som det er i dag at mødes for at løbe en tur eller tage på café. Det er den bevægelse, Food Maker skaber!

Se mere på foodmaker.dk

The Square
The Square
Museum of Random Memory (MORM)
09:30 - 18:00
Museum of Random Memory (MORM)
09:30 - 18:00

A Secret Club: The Retrographic Studio
11:00 - 13:30
A Secret Club: The Retrographic Studio
11:00 - 13:30

Visit the Retrographic Studio on Thursday to get that photo of your fabled great-great-grand uncle that you always wished you had taken when you had the chance. Get a living relative or adopt a relative to snap a retrogram® as you pose as your thirtysecond cousin on your aunts side - complete with her pet owl and her weaponry!

By: A Secret Club

The 2017 Area
The open space in the corner above the ramp to the left.
The 2017 Area
Stupid Ideas for Silly People
09:00 - 18:30
Stupid Ideas for Silly People
09:00 - 18:30

All of us can be creative as long as we practise through ideas, material and expressions. Yet, our creative mind can be stopped by doubts that we always need to create something which is beautiful or useful.

What if the whole process is not about creating something beautiful, useful and thorough? What if we consider this creative process as a playful one in which the sky is the only limit?

Join us in the open idea workshop and use your imagination to build your most crazy ideas using cardboard, wood and old toys! You don't need to have a specific purpose and it's not necessary to know what you end up with. Maybe you want to make toys for your invisible friend or an invention nobody can use? The sky is the only limit in this workshop.

The Open Stage
The Open Stage
Den Gamle By: kom og leg historiske lege / historical games
09:00 - 11:00
Den Gamle By: kom og leg historiske lege / historical games
09:00 - 11:00

Historisk leg

To aktører fra Den Gamle By vil instruere i, og fortælle om, forskellige lege, som kan dateres langt tilbage i tiden. Mange af legene kender man også fra skolegården i dag, en del af legene har udviklet sig over tid til moderne udgaver og andre lege kan nu få sin renæssance. Her vil være mulighed for at deltage i forskellige former for fangelege, små boldspil, sanglege og meget mere.

Historical play/games

Two historical instructors from The Old Town will instruct and tell about the old games and their developments. Many of the games is known from the danish playgrounds today, some has developed into new versions and some deserves to get their renaissance. It will be possible to participate in different kinds of tag, ballgames, singing games and more.

Arrangeret af Den Gamle By.

Bart Durand: Blowing Giant Bubbles
11:00 - 12:00
Bart Durand: Blowing Giant Bubbles

Join Monsieur Bart in blowing beautiful giant and small bubbles, creating a magical “bubble symphony".

Den Gamle By: kom og leg historiske lege / historical games
13:00 - 15:00
Den Gamle By: kom og leg historiske lege / historical games
13:00 - 15:00

Historisk leg

To aktører fra Den Gamle By vil instruere i, og fortælle om, forskellige lege, som kan dateres langt tilbage i tiden. Mange af legene kender man også fra skolegården i dag, en del af legene har udviklet sig over tid til moderne udgaver og andre lege kan nu få sin renæssance. Her vil være mulighed for at deltage i forskellige former for fangelege, små boldspil, sanglege og meget mere.

Historical play/games

Two historical instructors from The Old Town will instruct and tell about the old games and their developments. Many of the games is known from the danish playgrounds today, some has developed into new versions and some deserves to get their renaissance. It will be possible to participate in different kinds of tag, ballgames, singing games and more.

Arrangeret af Den Gamle By.

Transformation Lab
Transformation Lab
Making the City Playful - Workshop
11:00 - 13:00
During this workshop, we develop concepts and prototypes that invite citizens to engage in playful activities, shaping and negotiating the rules of public spaces.
Making the City Playful - Workshop
11:00 - 13:00
During this workshop, we develop concepts and prototypes that invite citizens to engage in playful activities, shaping and negotiating the rules of public spaces.

If you live in a city - and you don't just want to accept what's there but want to participate in creating and shaping your city and especially your neighborhood? From creative interventions to urban games and civic participation - you can shape the city you live in.

During this workshop, we develop concepts and prototypes that invite citizens to engage in playful activities, shaping and negotiating the rules of public spaces.

Hosted by Gabi Linde.

Børns ret til leg: Debatmøde om leg, kreativitet og dannelse til fremtiden
13:30 - 15:00
Politikere, forskere og praktikere diskuterer børns leg i lyset af fremtidens krav til kompetencer
Børns ret til leg: Debatmøde om leg, kreativitet og dannelse til fremtiden
13:30 - 15:00

Politikere, forskere og praktikere diskuterer børns leg og fremtidens krav til kompetencer

Børn har slet ikke samme frihed til at lege som tidligere generationer, og det er et vigtigt politisk spørgsmål, hvordan vi får mere leg ind i børns liv, for vi ved fra forskningen, at fri leg i barndommen er en forudsætning for at udvikle de kreative og innovative kompetencer, der bliver hårdt brug for i fremtidens samfund.

International Play Association Denmark (IPA), Counterplay, Den Gamle By, og BUPL inviterer til debatmøde den 30. marts kl. 13.30-15 i Dokk1 i Aarhus som et led festivalen ”Counterplay '17”.

Paneldeltagere:

-> Lotte Rod, medlem af Folketinget, de Radikale
-> Lisbeth Lauersen, medlem af Aarhus Byråd, Socialdemokratiet
-> Morten Skrubbeltrang, generalsekretær for FDF i Danmark
-> Claus Jensen, faglig sekretær, BUPL Aarhus
-> Helle Skovbjerg, lektor, Aalborg Universitet
-> Carsten Jessen, emeritus, Aarhus Universitet og International Play Association Danmark

Debatten bliver modereret af Henrik Tarp Vang, UCC og IPA
www.ipa-danmark.dk

Study Hall
Study Hall
Playful City Roundtable
13:30 - 15:00
Playful City Roundtable
13:30 - 15:00

We’re inviting festval participants, local stakeholders and the general public for a roundtable debate about the playful city. We wish to combine the local and the international perspectives, and hopefully spark more discussions and initiatives.

- What does it mean for a city to be playful? - Who benefits from making a city playful? - How do we develop urban spaces in ways that invite citizens to interact playfully with each other and the surroundings?

Hosted by CounterPlay with participation of the Municipality of Aarhus (represented by city architect Stephen D. Willacy).

To the top

Festival Dinner

After a long & eventful first day at CounterPlay, we’re having having dinner together at the super cozy and rather playful Aarhus Street Food.

Friday, March 31st

To the top

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DAY 2 - Closed Sessions

Theme
Showing All
Playful Cities
Playful Learning
Playful Working
Playful Living
09:00
09:30
10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
16:30
17:00
17:30
Main Stage
When we are all together, we will assemble by the main stage at DOKK1
Main Stage
Music: Welcome Back!
09:00 - 09:15
Music: Welcome Back!

Kirsten Anderson: 8 Building Blocks to Success Through a Playful Mindset
09:15 - 09:45
Kirsten Anderson: 8 Building Blocks to Success Through a Playful Mindset
09:15 - 09:45

As children, play comes naturally, instinctively, and readily to us. As we age into the responsibilities and pressure to conform to “mature” standards many playful persuasions are supressed. Kirsten identifies eight elements of “success” found in a playful childhood that we can integrate as adults into business and life.

1. Creativity/Innovation/Imagination
2. Risk/Failure
3. Variety/New Experiences
4. Flexibility/Flow/Adaptability
5. Connection/Community/Relationships
6. Growth/Learning/Curiosity/Wonder
7. Fun/ Pleasure/Joy/Levity
8. Authenticity/Empathy/Self-Awareness


How does business and society benefit by encouraging these 8 traits of playfulness into a corporate culture?
What can we do to encourage The Playful Mindset in organizations and institutions of all types?
With our diverse global backgrounds we can spread playfulness into fortifications formerly free of frolic in the future.

By Kirsten Anderson

Kirsten’s 26 year career has been spent playing in the toy industry. Now a Certified Lego® Serious Play® facilitator she works with corporations on playful solutions. The go-to “play expert” on Global TV for 8 years+ Kirsten’s mission is to spread the message of more play, risk, and fun for all ages. Facilitator, Coach, Consultant, Professional Speaker, mom, and Play Advocate are just a few of the labels that would stick, especially if using glue.

Get in touch with Kirsten Anderson at Integrate Play Solutions, Vancouver, BC, Canada

www.IntegratePlay.com

E: Kirsten@IntegratePlay.com
Facebook @IntegratePlay
Twitter @KirstenatPlay

Dom Breadmore: Playful Counterobedience
09:45 - 10:15
Dom Breadmore: Playful Counterobedience
09:45 - 10:15
Playful Cities

How are artists, urbanists and creative technologists leading playful initiatives that promote civic engagement, subversion and active citizenship? How do we tackle the stigma of using play for serious purposes? Playfulness relies on the user’s willingness to deconstruct rules, rather than adhere to them.

Lunch
12:15 - 13:00
Lunch
12:15 - 13:00

Rikke Toft Nørgaard: Playful institutions: Value-based vision-driven workshop for developing new educational futures
13:00 - 14:30
Turn yourself into a playful institution!
Rikke Toft Nørgaard: Playful institutions: Value-based vision-driven workshop for developing new educational futures
13:00 - 14:30
Turn yourself into a playful institution!
Playful Learning

Turn yourself into a playful institution!

In the workshop participants come together to develop shared values and visions for playful institutions. Values at heart and visions in mind will be turned into design patterns for a having a more playful practice in hand as an institution. The workshop will result in a collective piece of embodying the power of playful institutions. The generated material will be collected and turned into a resource for thinking about developing more playful institutions that will be shared with all participants.

Hosted by associate professor Rikke Toft Nørgård, Aarhus University.

Lena Mech: Play to disobey: how public play can change our view on cities (talk)
14:45 - 15:15
Lena Mech: Play to disobey: how public play can change our view on cities (talk)
14:45 - 15:15

Playing in public space creates pockets of extraordinary events that enliven the streets of our cities. It shakes up our preconceptions about the rules of the places and makes us think, who are public spaces designed for and how we are expected to use it. Many times we can get so excited about the potential of cities as infinite playgrounds that we forget about how play is perceived by bystanders occupying the space. As designers, play makers, and anybody who wants to introduce play to public space, we have to remember that we are walking on a thin line between fun and danger, excitement and disturbance. In my talk, I will address the potential that play in public space brings to the cities, as well as the possibility of its misinterpretation. Throughout the talk, I will also provide you with various design tools that will help you introduce play in a way that is respectful to the surroundings.

By Lena Mech

Miguel Sicart: Play, Games and the Good Life
15:15 - 15:45
Miguel Sicart: Play, Games and the Good Life
15:15 - 15:45
Playful Living

In this talk I will discuss the role that play has in developing our ethical virtues as human beings. Far from being a childish attitude towards the world, play is a fundamentally creative and moral mode of understanding, exploring, and engaging with moral reflection

Playful Goodbye!
15:45 - 16:00
Playful Goodbye!

Small Stage
Small Stage
Portia Tung: The Curiosity Carousel
10:45 - 12:15
Portia Tung: The Curiosity Carousel
10:45 - 12:15
Playful Living

Does the idea of "play" intrigue you? Do you wish you could play more instead of just eat-work-sleep-repeat? Or perhaps you feel you need permission to play?

Then join us on a mini play adventure!

Based on the initial findings of my play research, what adults need and want most are: 1) reassurance that play isn't a waste of life AND 2) permission to play.

This fun and interactive workshop has been carefully crafted to give participants the chance to experience how we unblock ourselves and unlock our potential as individuals by acknowledging and embracing our playful selves.

Join me, Portia Tung, Playmaker 001 and Play Coach, to crystallise your definition of play and explore your relationship with play. You'll get to play on the Play Carousel, a mix of exercises, arts and crafts and games to get us thinking and talking about play and having fun!

No mini play adventure is complete without the prospect of change and challenge, so you'll get to take away at least 3 ideas to increase your daily amount of play right away.

Format:

• We apply The School of Play's Play Manifesto
• We will work in groups of 4-5 people
• You choose which activities you take part in
• You don't have to speak in front of the larger group
What will we explore?
• Your personal definition of play
• Your motivations for play
• Your relationship with play
• Your play preferences in terms of Howard Gardner's theory of Multiple Intelligences

What will you take away?

• A clearer understanding of why play is essential to adult development and not just children
• A greater sense of desire and confidence to play
• An increased sense of self-awareness and empathy for others
• Increased creativity and sharper thinking
• At least 3 ideas specific to your play preferences to increase play in your life

About The School of Play
The School of Play is dedicated to promoting happier adulthood through lifelong play. The school brings together adults who are curious about the concept of play, want to explore ways to play more in our lives and increase our play intelligence in order to achieve more of what we want in life. Find out more at www.theschoolofplay.org.

Jørund Høie Skaug, Kristine Sevik, Lars Gimse, Vibeke Guttormsgaard: Useless and shitty robots
13:00 - 14:30
In this workshop we use the micro:bit in combination with servos, cardboard, straws and crepe paper to solve non-existing problems.
Jørund Høie Skaug, Kristine Sevik, Lars Gimse, Vibeke Guttormsgaard: Useless and shitty robots
13:00 - 14:30
In this workshop we use the micro:bit in combination with servos, cardboard, straws and crepe paper to solve non-existing problems.
Playful Learning

The Robots are coming for our jobs, but even though they can solve a lot of problems for us, and do boring tasks, things doesn’t´t always go as planned. In this workshop we use the micro:bit (a tiny computer designed to teach kids the basic concepts of coding) in combination with servos, cardboard, straws and crepe paper to solve non-existing problems. Inspired by the queen of shitty robots, Simone Giertz

The BBC micro:bit is a entry-level cheap device designed to encourage children to get actively involved in writing software for computers and building new things, rather than being consumers of media. The micro:bit has accelerometer and magnetometer sensors, Bluetooth and USB connectivity, a display consisting of 25 LEDs, and two programmable buttons. What kind of inventions or games can participants make in a couple of hours? The Norwegian Centre for ICT in Education brings micro:bits.

Requirements: bring your own laptop

By: Jørund Skaug, Lars Gimse, Vibeke Guttormsgaard, Kristine Sevik, The Norwegian Centre for ICT in Education

Playful Afternoon - Informal Play Lounge
16:00 - 17:30
Playful Afternoon - Informal Play Lounge
16:00 - 17:30

Meeting Room 2
Meeting Room 2
Anders Dinsen & Jessica Ingrassellino: Playful Software Exploration
10:45 - 12:15
A Workshop on Helping Adults Climb Back into Playfulness
Anders Dinsen & Jessica Ingrassellino: Playful Software Exploration
10:45 - 12:15
A Workshop on Helping Adults Climb Back into Playfulness
Playful Working

The IT industry is buzzing with concepts promising play, joy and fun. However, the rule has for years been that play as a concept in the IT industry is often reduced to what is best described as a Motivational Technology: People are tasked to “play” and break patterns with the hidden agenda that they increase delivery performance under plans and resources forced upon them. The ethical implications are huge, but a core problem is that authentic play is suffering - sometimes even dying.
A fundamental question in leadership in the IT-industry today is therefore how we can manage the climb back into true playfulness: Setting humans free to unleash the power of play. Software testing is the exploration of information technology in ways that produces helpful information about the product we are testing.
When the power of play is unleashed in software testing, interesting things happen: The true quality of the testing performance becomes noticeably better, and the outcomes of it too. This results in better software systems, higher product quality, and hopefully, ultimately a better world for us to live in.
The players in the workshop will simulate software testing and exploration, carry out experiments to unleash the power of play, and perform a deep philosophical dive into our personal space of values and attitudes in order to find new ways to think constructively about play and value: Act powerfully and excellently.
The workshop will be comprised of guided exercises in improvisation, art, and problem-solving to push ourselves into the area of playful software development; to connect with our stories and the imagined stories of others in order to better understand how we can create quality and meaning through our work. Further, we will engage in a protreptic exploration of human values. Forming a “circle of wisdom” in the room, through facilitated conversation, we will gain consciousness about ourselves, our values and how they shape our thoughts and actions in true playfulness.

Key takeaways

This workshop will be a fun and safe space for play, exploration and learning. Participants are expected to engage, share opinions, thoughts and ideas, and to treat others’ opinions, thoughts and ideas in a respectful and appreciative manner. No prior knowledge of Information Technology, software testing, exploration, play, dialogue, or philosophy is required. Participants will get:
-> An introduction to imagination as a software exploration “tool”
-> Consciousness about personal values and powers
-> Personal leadership heuristics to stay playful and remain true to ourselves, even under pressure


About the presenters

Jessica Ingrassellino

Jessica is a musician, teacher, philosopher, researcher, programmer, business owner, and software tester at Salesforce.com. She also runs TeachCode.org, working within the New York metropolitan area to bring improvisatory, imaginative coding education to underserved communities.
Twitter: @jess_ingrass
Linkedin: https://www.linkedin.com/in/jessingrassellino

Anders Dinsen

Anders is a freelance software test consultant, leader, protreptic coach, volunteering social activist, and family father. With a background in industrial design and product development, and years of software development, Anders has worked in various roles in software projects since 1995.
Twitter: @andersdinsen
Linkedin: https://www.linkedin.com/in/adinsen

Sune Klok Gudiksen: Replay-Power / Power-Replay
13:00 - 14:30
Sune Klok Gudiksen: Replay-Power / Power-Replay
13:00 - 14:30
Playful Working

We take a direct approach to the 2017 Counter play theme ‘the power of play’. Through a newly developed board game we let participants take various routes and scenarios to gain power and deal with that new-gained power through various lenses from historical thinkers to ethical viewpoints. Players will start with minor and less complex scenarios, and as the game progresses more complex scenarios will unfold. Incorporated into the game will be everyday ‘power’ scenarios from real life, probably also inviting the participants to bring anonymous stories.

Foremost the players will receive a better understanding of power situations. In this way the game can be seen as an empowerment of the players to better deal with power issues in situations where power tactics are used either on them or applied by themselves. We see this as an inside-out approach – understanding the organisational and political systems, and the powers at stake in everyday organisational life.

By: Sune Klok Gudiksen

Teaching Room
Teaching Room
Anthea Moys: Playshop
10:45 - 12:15
Anthea Moys: Playshop
10:45 - 12:15
Playful Living

This play!shop is probably THE BEST thing on offer at this festival. It has been awarded THE BEST PLAY!SHOP AWARD for five years running, nationally in South Africa and basically all over the world. This distinguished, 5-star rated and very excellent play!shop takes play VERY SERIOUSLY. There will be prizes and certificates given to THE BEST participants. To win you will obviously need to prove yourself the fittest, brightest, fastest and most good looking of the bunch. I will also be giving out mischievous tasks to completed (in secret) by your secret identity. You will need to complete these missions before the festival ends… otherwise: No prize! No certificate! No nothing for you! Are you also THE BEST? If so, you should probably come and play with us.

Anthea Moys, South African performance artist, play facilitator (and terrible singer) will spend this time with you sharing stories from play!shops and performances that she has initiated with other players in Johannesburg over the past 10 years (don't worry she speaks very fast and moves a lot). South Africa is still in the process of recovery from apartheid and the evil architecture of apartheid still separates and divides us to this day. The work she does uses play to attempt to connect people across these divides. Every day we see people in power trying to separate people based on their differences. Through her work she has seen that, increasingly, the arts (and play, humour!) have a truly important role to play in terms of bringing us together as human beings so that we can create social change and imagine alternative possibilities.

After the talk we will PLAY! Get ready to run, jump, chase, run, hide, find, draw, poke, skip, sing, squat, throw, listen, bump and bash. We might also go outside…

Anthea is an artist, a teacher, a play facilitator, a public speaker, a constant learner and a bad singer who has started an experimental choir. In 2008 she completed her Masters at Wits with a focus on play and performance in public space. In 2013 she won the Standard Bank Young Artist Award for Performance Art (inaugural) where she created her “Vs.” series, which embraced failure and reimagined winning as the act of learning itself. In May 2015 she participated in the Johannesburg Pavilion residency at the 56th Venice Biennale. In 2016, Anthea co-initiated and produced the Hey Hillbrow let’s dlala! public art parade and was a workshop facilitator for My Alex – Youth Perceptions of Place. Anthea lives, learns, works and plays in Johannesburg.

www.antheamoys.com

Ben Ross: Play Like Your Life Depends On It… It Does!
13:00 - 14:30
Ben Ross: Play Like Your Life Depends On It… It Does!
13:00 - 14:30
Playful Working

By the end of this workshop participants will discover that far from being the opposite of work, play is the only way to work. Through a series of activities we will explore a number of aspects of work (including repetitive tasks, creativity, boredom, social interaction, communication and work/life balance) and attempt to address each in turn first with a playless and then with a playful approach.

Through practical exploration the aim is to see how bringing elements of play to bear on each of the tasks enables every worker to take a more mindful approach, and one that is more genuinely connected to the reality in which he or she works. Expect to learn how to high five successfully every time, explore whether you can hear a smile, and discover the difference it makes when one person in a brainstorm has the sole job of making outrageous suggestions.

We will discover that, far from being a distraction, bringing elements of play into the workplace cannot fail to help one achieve one’s objectives. Even more importantly, we will uncover the potential for play to enable workers to bring their whole selves to work, and to reveal the full expression of their humanity.

About the host:

Ben Ross aka The Flying Raccoon is on a mission to reintegrate play into the lives of all adults, and in the process recapture a bit of the humanity that has been lost. He lives on the outskirts of London, where he explores play and works with individuals and groups of adults to help them find the play they’ve forgotten.

Transformation Room
Transformation Room
Kirsten Anderson: Through the Lens of Play
13:00 - 14:30
Kirsten Anderson: Through the Lens of Play
13:00 - 14:30
Playful Living

Experience the joys of playful “failure” as we experiment with DIY Kaleidoscope making using recycled objects. Blindfolds will be involved as we use communication and empathy with 21Toys Empathy Toys.

This is a participatory discussion and interactive play-shop designed to explore questions such as:

How does viewing events, activities, people, cities, adversity, our world through a playful lens affect our overall perspective? How does this lens affect change? How might we grow this movement for a playful shift in consciousness?

By Kirsten Anderson

Kirsten’s 26 year career has been spent playing in the toy industry. Now a Certified Lego® Serious Play® facilitator she works with corporations on playful solutions. The go-to “play expert” on Global TV for 8 years+ Kirsten’s mission is to spread the message of more play, risk, and fun for all ages. Facilitator, Coach, Consultant, Professional Speaker, mom, and Play Advocate are just a few of the labels that would stick, especially if using glue.

Get in touch with Kirsten Anderson at Integrate Play Solutions, Vancouver, BC, Canada

www.IntegratePlay.com

E: Kirsten@IntegratePlay.com
Facebook @IntegratePlay
Twitter @KirstenatPlay

The Box (Æsken)
The Box (Æsken)
Christa van Rijn, Grace Holme, Kezi Gardom, Matilde Real : Play It Again: A Reflexive Practitioner
10:45 - 12:15
Christa van Rijn, Grace Holme, Kezi Gardom, Matilde Real : Play It Again: A Reflexive Practitioner
10:45 - 12:15
Playful Working
Playful Living

As Applied Theatre MA students and facilitators from Goldsmiths University, London, we have developed a 'playshop' that is active, experimental and reflective. Through dance, improvisation and games we will explore different aspects of play with our participants, revealing particular facets of its nature and considering experiences of play as condensed pieces of life. The first part of the session considers personal barriers to play and how we might overcome them; the second, how purposeless play can create something unexpected and ‘useful'; the third, the implications of limits and structure in play - whether they hinder or stimulate creativity.

By working in various group sizes, we question their dynamics and how they link to creativity and participation; some may find working in large groups stimulating and engaging, whilst others might feel overwhelmed and disengage. We intend to confront how such dynamics influence play within the workshop, respecting that play feels different for everyone and is as diverse as we are. We aim to facilitate a variety of experiences, to develop a more complex understanding, both ontic and epistemic, of what play is.

This session was created for MA student-facilitators, as well as extra-mural community theatre-makers, as part of a module called 'Reflexive Practitioner’. Consequently, our ambition is to encourage participants who are also practitioners, to deeply reflect upon their own play praxis; how they might consider, organise and facilitate play in their own work.

Kathryn Ricketts: Remington: a Dance/Theatre Conduit; Inspiring Knowledge Makers and Reflective Enquirers
13:00 - 14:30
Kathryn Ricketts: Remington: a Dance/Theatre Conduit; Inspiring Knowledge Makers and Reflective Enquirers
13:00 - 14:30
Playful Working

With a character called Remington, an anthropomorphized bird character who inhabits an austere prairie landscape of sound and video, rickets explores pre existing stories which then move into a 3rd space of creative synthesis through images and or words. This process allows the diversity of the interpreter to be key in the character construction. Heathcote (1984) proposes that dramatization is a social act of constructing meaning and in this event the play itself becomes a reflection of reality and the player is also a participant allowing a doing and observing—interpreting and reflecting at the same time. This departure from the text, invites a playful imagining of stories to be constructed collectively, and calls attention to remembered histories and embraces current realities. Siegel (1995), emphasizes that through transmediation and play our students inhabit powerful locations in the learning space as “knowledge makers and reflective enquirers”.

This interactive session will outline the results of ongoing explorations with Remington and the benefits of harnessing cultural difference as a rich source for multiple readings creating a complex and diverse community of meaning makers in education. Participants will be exploring metaphors through poetry and playful movement triggered from both graphic novels and literature.

By Dr. Kathryn Ricketts, University of Regina Saskatchewan, Canada

Project Room 1
Project Room 1
Aviaja Borup Lynggaard: Designing games with children: designing for collaborative play
10:45 - 12:15
Aviaja Borup Lynggaard: Designing games with children: designing for collaborative play
10:45 - 12:15
Playful Learning

This paper/play session is twofold: Starting with a talk about co-designing an interactive game together with children, followed up by a collaborative play session, where we will make music and dance choreography within the interactive game that the children came up with.

4 school classes were guided through a co-creative design process, where the pupils were assigned with different tasks, like a real design team. The children were at the highest level of engagement in the design process: The child as design partner (Druin (2002): The Role of Children in the Design of New Technology, Behaviour and Information Technology, 21(1) 1-25. . Building on other research on design methods (e.g. Sluis-Thiescheffer, Bekker et. Al. (2011) : Development and application of a framework for comparing early design methods for young children, Interacting with Computers) and making use of those methods the children were guided during 3 workshops. We propose that dividing the class into working with different tasks will lead the design process closer to a concrete design proposal. The classes were divided into a group of graphic designers, gameplay designers, project leaders, communication, layout, sound designers and movie presenters. The result was 4 different concepts presented in front of 100 spectators at stage for a jury that voted for the winning idea to be realized. This has led us to a new game: FlowDance.

Hosted by Aviaja Borup

Mikel Horl: Deconstructive Play: Empathy, Distance, Diversity
13:00 - 14:30
Mikel Horl: Deconstructive Play: Empathy, Distance, Diversity
13:00 - 14:30
Playful Living

This workshop investigates the power of play between cultures, generations and disciplines, promoting empathy, compassion and positivity in human relations.

Groups will work together to deconstruct games and other source materials to invent new ways of playing. Deconstructive approaches from literature, art, theatre and architecture are employed to give insight and generate ideas for cultural and generational interaction. The workshop connects to a project by ACTIVISMO PSD, the Parliament of Social Design, investigating Deconstructive, intergenerational play in Middlesbrough, UK.

This session will involve the making of short narrative works (written, performed, produced, built, installed) or proposals for new games to be played. Participation will lead to increased ability to work collectively across cultures and generations.

We will work in a studio space with tables, chairs, paper, computer, projector, internet connection and our own devices. We will set up a Video Booth to record descriptions of games to be shared with international partners of the project.

What do we mean by Deconstructive Play? Looking at “games” we (or our parents and grandparents) used to play, taking them apart then inventing something else.

We will deconstruct games from Asia and Europe by connecting with a group in Japan. We will consider theatre, performance and role play in several cultures. We will learn to translate, interpret and deliberately misinterpret. We will consider learning and unlearning as key attributes in education and look at how we can apply deconstructive principles to the workplace and social spaces.

We will work in groups and connect with people from different backgrounds. We will find out if we can play in a foreign language, interpret and misinterpret instructions and rules.

Project Room 2
Project Room 2
Jana Wendler: Playfields – a playful methodology for research
10:45 - 12:15
Jana Wendler: Playfields – a playful methodology for research
10:45 - 12:15
Playful Learning

As theorists like Law (2004) argue, our choice of research methods brings into being its own socio-cultural reality, making research efforts an active intervention in ‘the’ world. This puts great responsibility on academics and raises the question of how to convey such complex processes to students. By way of intervention, we have introduced playful methods as a means to enhance this awareness. As an approach to research, play creates opportunities for a more open, engaged, participatory and ethical engagement. This is the premise of the ERC-funded Playfields project in which a group of academics work together with a designer and developer in designing a prototype game for fieldwork.

Drawing on our combined experience with digital cartography, play studies and media studies, as well as an Erasmus+ funded interdisciplinary student field course during which the backbone of this project was developed, we are now creating a prototype mobile app that enables students to employ playful methods in their research. Using elements of playful mapping, learning through design and location-based games, the app unsettles traditional research structures and challenges students to find creative approaches to their research practice and subject. It is versatile in its application and can be used for a range of courses and settings in different disciplines and fields.

This workshop outlines our conceptual and practical approach to the project and includes an in-the-field playtest of the app. While primarily aimed at Higher Education settings, the app has wider potential of engaging academics and other audiences with their local (research) environment. We therefore welcome a range of participants to create an exciting discussion on the power of play in creating realities and situated knowledges (Haraway 1988).

Jana Wendler is a geographer and game designer, and is the designer for Playfields PoC. Under the name Playfuel, she has been creating physical and street games that ask questions about the world, from issues of access to surveillance. She is interested in how games can communicate complex ideas, and her recent projects focus on science engagement through street games. She also holds a PhD from the University of Manchester which looks at spaces of experimentation in urban environments.

Martin Holme: A Magician's Creed - how to be a successful alchemist
13:00 - 14:30
Martin Holme: A Magician's Creed - how to be a successful alchemist
13:00 - 14:30
Playful Working

Martin has worked for many years with international clients mostly in the area of perfumery and flavour creation. He has experimented with many creative techniques particularly in the area of ’synaesthesia’ (or cross linking of senses)

By using carefully designed play Martin has discovered ways of accessing the riches of the subconscious.

This workshop will give people a glimpse into some of the techniques he has developed over the years via a hands-on session.

A business leader described his work as ‘Oxygenation’ where creativity is allowed to breathe again. Another team leader described the work as ‘Mind Massage.’

‘My mission for Counterplay’, says Martin,’is to spark a creative wildfire.’

No point in setting the bar too low!

Expect a magical alchemical sensory journey.

‘I have had some extraordinary, beautiful experiences in business,’ says Martin ‘and it is my goal to bring it to Counterplay.’

City Adventures
Sessions that take you out into the city.
City Adventures
Jakob la Cour: Urban Consensus Play: A playful city experience
10:45 - 12:15
Jakob la Cour: Urban Consensus Play: A playful city experience
10:45 - 12:15
Playful Cities

“A mind that is stretched to a new idea never returns to its original dimension” - Oliver W. Holmes

There has been cities for ages but it wasn’t until we humans began to play them things really got exciting. Followed by the desire to explore and discover new layers of reality. Soon the city was not a city anymore it was a playground. Filled with energy and creative expression. Today a new generation is taking it to new heights and it is time the cities of the world evolve.

By questioning the urban landscape and the citizens consensus about how to use the city the workshop explores the possibility of transforming the sphere of consensus reality through play.

The hands-on co-creative workshop is targeting adventurous thrill-seekers. It is about changing the perception of the city from ordinary to extraordinary. The city is a playground and participants in the workshop get the know-how to play it. It gives the tools, skills and confidence that will enable the participants to be challenged and enter new modes of city behaviour.

Through games designed to obstruct consensus behaviour in the city the participants gets challenged to behave and perceive in new ways. The feeling of not knowing exactly what will happen is part of the exciting and liberating experience.

The workshop uses various strategies and artefacts to give the participants an alibi and protective field. It opens a safety zone that enable participants to step outside of ordinary behaviour patterns in the city and experience it with an extraordinary point of view.

Hosted by Jakob la Cour (1982), MA in Game and Interaction Design

Jakob la Cour is a Copenhagen based artist creating playful experiences with a Master's Degree in Game and Interaction Design from The Royal Danish Academy of Art in Design. He is specialized in interactive experiences and works with a mix of performing arts, games and new technology for adventurous thrill-seekers. Jakob has 11 years of professional work within the creative industry from Studio la Cour. More info at www.jakoblacour.com

Dan Barnard: Finding Forever
13:00 - 14:30
Dan Barnard: Finding Forever
13:00 - 14:30

Finding Forever is part scavenger hunt, part playful cataloguing; a participatory imaginative excavation of the future city.

> When the Victorians built the railways, they imagined people 500 years into the future using and benefitting from them. It was their gift to their 500+ year future-selves. Time kept moving, things changed, history happened, the end of history happened, neuroscientists suggested how hard it is for us -neurologically- to think about the future.

> What are the gifts we’re giving now to our tomorrow, next year, 10+ year, 100+, 500+ future-selves? Could you look at a city and catalogue everything in it by when we, or our future selves, will benefit from it? A coffee shop, a paved road, a mortgage broker, a DIY store, a laundrette, the police, a tree? What would you learn?

> In Finding Forever, participants are sent out into their environment in teams of three for 2 hours, armed with a smartphone. Their task is to photograph and catalogue the city’s components as the assets of a particular point in the future, and tweet them. The hashtag used in these tweets will link the catalogued items to a map, which participants or interested parties can browse later. Are there particular parts of the city which are geared to our future selves? Do we seem to be more bothered about some of our future-selves than other future-selves? What do participants discover about the way they individually think about the future?

DAY 2 - Closed Sessions
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Play Space Events - Friday

09:00
10:00
11:00
12:00
13:00
14:00
15:00
16:00
The Ramp - Step 1
The Ramp - Step 1
The Den
09:30 - 16:00
The Den
09:30 - 16:00

A space to play...with the space itself, with the other participants, with ideas in a physical way.

A space to reflect...on the questions being asked, on the new concepts we're discovering, on our own playful practice.

A space to wonder (and wander!)...to explore possibilities, to build utopias, to envision the potential for play in the world.

The Den is inspired by the research project "The Dark Would" established in May 2014 and is based at the Institute for Advanced Teaching and Learning (IATL) at the University of Warwick.

By Robbie Foulston.

The Ramp - Step 4
The Ramp - Step 4
Rethink Vikings: Game Design Workshop
10:30 - 12:00
Rethink Vikings: Game Design Workshop
10:30 - 12:00

Try to design your own gameworld with Danish children, Coding Pirates volunteers and researchers from Aarhus University and University College London using the MissionMaker tool developed by the DARE Collaborative at UCL Knowledge Lab in London. Through the workshop you will experience how you can explore Vikings through game making and playful interactions. Experience how children rethink Vikings and work with the game making tools as you work and play alongside them to create your own expression of the Viking world through the MissionMaker tool.

Rethink Vikings: Game Design Workshop
13:00 - 14:30
Rethink Vikings: Game Design Workshop
13:00 - 14:30

Try to design your own gameworld with Danish children, Coding Pirates volunteers and researchers from Aarhus University and University College London using the MissionMaker tool developed by the DARE Collaborative at UCL Knowledge Lab in London. Through the workshop you will experience how you can explore Vikings through game making and playful interactions. Experience how children rethink Vikings and work with the game making tools as you work and play alongside them to create your own expression of the Viking world through the MissionMaker tool.

The Ramp - Step 5
The Ramp - Step 5
Rethink Vikings: Game Expo
09:30 - 16:00
Rethink Vikings: Game Expo
09:30 - 16:00

Come and try out the ReThink Vikings games made by groups of 40 British children age 7-12 for the Nordic Matters Festival at the Southbank Centre where Danish Coding Pirates ran a workshop with them. Here, you can try to be a Valkyrie saving human souls, the Midgard Serpent battling Vikings, fight against an opponent using tin foil battle axes or demonstrate your strategic capabilities as a Viking chief trying the pillage a British fortification and much more.

The Square
The Square
Museum of Random Memory (MORM)
09:30 - 16:00
Museum of Random Memory (MORM)
09:30 - 16:00

A Secret Club's Ornamentalist Tattoo Salon
14:00 - 16:00
Seek out the psychic tattoo parlour of Friday to get your inner beauty tattooed on to your skin for everyone to marvel at!
A Secret Club's Ornamentalist Tattoo Salon
14:00 - 16:00
Seek out the psychic tattoo parlour of Friday to get your inner beauty tattooed on to your skin for everyone to marvel at!

Seek out the psychic tattoo parlour of Friday to get your inner beauty tattooed on to your skin for everyone to marvel at!

The future is crystal clear: You will pick a card and be asked a question. Your answer willl give the Ornamentalists an exact glimpse of your inner beauty and swiftly - and relatively painlessly tattoo this on to your skin.

The 2017 Area
The 2017 Area
Stupid Ideas for Silly People
09:30 - 16:00
Stupid Ideas for Silly People
09:30 - 16:00

All of us can be creative as long as we practise through ideas, material and expressions. Yet, our creative mind can be stopped by doubts that we always need to create something which is beautiful or useful.

What if the whole process is not about creating something beautiful, useful and thorough? What if we consider this creative process as a playful one in which the sky is the only limit?

Join us in the open idea workshop and use your imagination to build your most crazy ideas using cardboard, wood and old toys! You don't need to have a specific purpose and it's not necessary to know what you end up with. Maybe you want to make toys for your invisible friend or an invention nobody can use? The sky is the only limit in this workshop.

The Open Stage
The Open Stage
En kort - en lang: Børnekoncert for børnehavebørn
10:00 - 10:45
Festlig duo med fuld pizzaskrue, klaverboksning og saxofontrut
En kort - en lang: Børnekoncert for børnehavebørn

Festlig duo med fuld pizzaskrue, klaverboksning og saxofontrut

Det er en fornøjelse at se børnene gøre store øjne når Jesper (den lange) tager sin saxofon op af den mystiske kasse, spiller på den lille minifløjte eller giver en jazzsolo på klaveret.

Når Thomas (den korte) samtidig med spiller swingende rytmer på sin pizzabakke, giver en mundharpesolo eller går ned blandt børnene med sin kazoo i munden og får børnene til at danse med, er det bare festligt!

Det er noget der rammer børn i alle aldre - og voksne. Kombinationen af en mand der elsker at spille jazz på pizzabakker og en klaverboksende multimusiker der også spiller på saxofon, fløjter, trommer, guitar m.m. - gør at denne koncert er et festligt fyrværkeri af toner i børnehøjde.

Man kan kun gå glad hjem efter sådan en koncert!

Bart Durand: Blowing giant Bubbles
11:00 - 12:00
Monsieur Bart laver sæbebobler!
Bart Durand: Blowing giant Bubbles

Join Monsieur Bart in blowing beautiful giant and small bubbles, creating a magical “bubble symphony”.

Leg og kreativitet med animation på iPad
12:30 - 14:30
Bliv inspireret og klædt på til at arbejde med Animation med børn i dagtilbud, SFO og skole.
Leg og kreativitet med animation på iPad
12:30 - 14:30
Bliv inspireret og klædt på til at arbejde med Animation med børn i dagtilbud, SFO og skole.

Ingen tilmelding - for både børn og voksne.

Bliv inspireret og klædt på til at arbejde med Animation med børn i dagtilbud, SFO og skole.

Stopmotion animation er et mangfoldigt fortælleværktøj, som kan benyttes til at genfortælle de fortællinger vi i forvejen kender og elsker eller være platform for egne idéer og fabuleringer. Igennem denne legende og yderst absorberende arbejdsproces fremmes børnenes kreativitet og samarbejdsevne. Børn lærer at formulere og afprøve deres idéer, hvilket hjælper dem i deres identitetsopbygning og kommunikation med omverdenen. I stopmotion animations værkstedet bliver både børn og voksne præsenteret for en særlig dynamisk og intuitiv måde at skabe fortællinger på, som bevæger sig på krydsfeltet mellem det digitale og det virkelige.

Above the Ramp
Above the Ramp
The Political Agora
13:00 - 16:00
The Political Agora is a game where the players can explore their own and the co-players’ political views. It is not a game you can win, but an exercise in positioning yourself in relation to the other participants and in discussing politics.
The Political Agora
13:00 - 16:00
The Political Agora is a game where the players can explore their own and the co-players’ political views. It is not a game you can win, but an exercise in positioning yourself in relation to the other participants and in discussing politics.

The Political Agora is a game where the players can explore their own and the co-players’ political views. It is not a game you can win, but an exercise in positioning yourself in relation to the other participants and in discussing politics.

Come and challenge yourself, your friends and friendly strangers in an innovative, political debate game that creates a safe space for exploring differing political views and opinions.

By Mikkel Christiansen, Morten Bjørn and Nanna Konge Nielsen

Study Hall
Study Hall
Playful Library - Open Debate
13:00 - 14:30
Playful Library - Open Debate
13:00 - 14:30

Challenges in contemporary societies call for renewed focus on participation, communities and general education. One of the relevant keys towards a more creative and innovative society might be play. At the CounterPlay festival we examine - through a range of different activities - what role play, as a practice and as a phenomenon, could play in different societal spheres as well as for different people.

Libraries have traditionally - and continues to be - a hub for a range of activities not to mention a range of different people. In this workshop we wish to explore and discuss how libraries can be more playful - for children and adults alike. How can play be used as a driver in creative processes, in democratic debate, and not least in relation to the library collections, literature for instance? What role does new technologies and old materials play? How might play and playfulness be an option for everybody, not only children? And how do we challenge notions of play as being noisy and messy and therefore not suitable for the library space?

The debate (in Danish) is open to the public. There will be talks by interesting people working in the field and opportunities to work hands-on with concepts and ideas for more playful libraries.

Program for the Playful Library track:
10.45-12.15: Workshop
12.15-13.00: Lunch
13.00-14.30: Debate

Registration required - go to registration. Hosted by Stine Liv Johansen and Louise Overgaard.

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End of Friday

We hope many people are staying for Saturday, and after the end of the second day, we’ll organize informal activities and dinner.

Saturday, April 1st

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At the last day of CounterPlay ’17, we’re hosting an unconference to facilitate discussions and further exploration of our opportunities for collaboration and creating real change.

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DAY 3

10:00
10:30
11:00
11:30
12:00
12:30
13:00
13:30
14:00
14:30
15:00
15:30
16:00
Main Stage
When we are all together, we will assemble by the main stage at DOKK1
Main Stage
Welcome // Play session
10:00 - 10:30
Welcome // Play session
10:00 - 10:30

Let's begin the third of CounterPlay with a cup of coffee and another injection of playfulness!

World Café (hosted by Bart Durand)
10:30 - 12:00
World Café (hosted by Bart Durand)
10:30 - 12:00

Borrowing from the World Café concept, we're experimenting with a creative facilitation of important conversations about play:

the World Café is a powerful social technology for engaging people in conversations that matter, offering an effective antidote to the fast-paced fragmentation and lack of connection in today’s world. Based on the understanding that conversation is the core process that drives personal, business, and organizational life, the World Café is more than a method, a process, or technique – it’s a way of thinking and being together sourced in a philosophy of conversational leadership

Read more at www.theworldcafe.com

Photo: Lester Public Library

Play Discussions - round 1
12:00 - 12:45
Play Discussions - round 1
12:00 - 12:45

Lunch!
12:45 - 13:15
Lunch!
12:45 - 13:15

Dom Breadmore: Open Citizens - Designing for Play
13:15 - 14:00
Dom Breadmore: Open Citizens - Designing for Play
13:15 - 14:00

As postdigital creators we acknowledge the ubiquity of connected and interactive technologies but are fundamentally more interested in humans. We have the freedom to make and play together with and without technology.

Using a brand-new fresh from the printers deck of ideation cards, CounterPlay participants are invited to develop and prototype new postdigital approaches to play in public space. This speculative design approach explore the ways in which technology might help us all play together on our own terms and how play can make us more active citizens.

Play Session
14:00 - 14:15
Play Session

Co-creating the Play Monument
14:15 - 15:30
Co-creating the Play Monument
14:15 - 15:30

What does the playful future look like?

Let's build it together, co creating a physical monument to represent our shared ideas, hopes and dreams about play!

Wrapping Up!
15:30 - 15:45
Wrapping Up!

Opening
09:30 - 09:45
Opening
Opening

Pitches
09:45 - 10:15
Pitches
Pitches
09:45 - 10:15

To set the tone and get the ideas flowing, we'll kick off the day with a handful of short, energetic and inspiring pitches.

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